Sunday, November 7, 2010

CoD: Black Ops Perks and Pro Abilities

Blue Perks
Lightweight: Move faster (Pro: No falling damage)
Scavenger: Replenish ammunition and lethal grenades (Pro: Extra ammo, and replenishes tactical grenades)
Ghost: Undetectable by Spy Plane and Blackbird (Pro: undetectable to enemy aircraft, sentry guns, and infrared devices such as the Infrared Scope and Camera Spike)
Hardline: Decrease the number of kills needed for a killstreak by one (Pro: Get a second chance on the result of care packages)
Flak Jacket: Extra explosives resistance (Pro: Extra fire resistance and reset fuse when you toss back grenades)

Red Perks
Hardened: Extra bullet penetration (Pro: Bullets do extra damage to Aircraft and Turrets. Reduced flinch when shot at)
Scout: Hold breath longer (Pro: Switch between weapons faster)
Steady Aim: Extra accuracy when shooting from the hip (Pro: Quicker aiming after sprinting and quicker recovery from knife lunge)
Sleight of Hand: Faster reload (Pro: Faster aiming down sights with non-scoped weapons)
Warlord: 2 attachments on primary weapon (Pro: Start with one extra lethal and tactical grenade "except smoke")

Green Perks
Marathon: Longer sprint (Pro: Unlimited sprint)
Ninja: Move silently (Pro: Louder enemy footsteps, makes you completely silent)
Second Chance: Pull out pistol before dying (Pro: Survive longer and any team mate can revive you)
Hacker: Detect enemy equipment and explosives (Pro: Booby trap enemy Care Packages and turn enemy killstreaks and equipment friendly)
Tactical Mask: Reduce the effect of Flash and Concussion grenades (Pro: Reduces the effects of Gas and Concussion grenades. Reveals the location of a flashed or stunned enemy)

The default perks are Lightweight, Hardened, and Tactical Mask.

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